Sunday 21st December 2014,
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Magic: The Gathering #1 Comic Review

Comic Booked Guest Writer 02/08/2012 Reviews

As a Magic: The Gathering player, I was pleasantly excited to go to my local comic shop and see that there was a Magic comic packaged with a free alternate art card. The  card in question, Treasure Hunt, is a reprint of an older card that reads: Reveal cards from the top of your library until you reveal a non-land card, then put all cards revealed this way into your hand. The card is very thematically accurate, especially given the content of the comic, I doubt that it will see play in top decks for the Magic trading card game due to its luck/probability-based nature.

The comic itself introduces us to a new character. Dack Fayden, is a planeswalker, someone capable of traveling through the Magic Multiverse– from world to world– though the distinction must be made that he is NOT a time-traveler. From the start, we are thrust into a heated scenario where Dack is in trouble, due to his dangerous line of work. He uses a myriad of mysterious skills and finally his planeswalking ability to escape from multiple scenarios, and multiple worlds, on all of which he seems to be a wanted fugitive.

This leads us to question what, if any are his motives, and just when we think he is just a man for hire, near the end of the comic we are thrown a plot twist that shows us that there is a lot more to Dack than it appears.

Magic the Gathering #1 inside look

This comic also serves as a foundation to Dack Fayden’s rumored appearance in an upcoming Magic: The Gathering card game set release, where he will join the ranks of other powerful planeswalkers such as Liliana Vess and Sorin Markov. As far as the story is concerned, a sizable portion of the comic is spent establishing the extent of trouble Dack is in, hints at his skills and his history within the timeline. Some parts of the writing are a little corny, such as a scene where a lovelorn mistress shouts “Dack, Come Back!” But otherwise, it gets the job done.

The inks are well done, and the paneling is your standard fare. The main issue I had with the comic was the coloring. Most of the comic has a dark and muddied tone that makes it hard to easily see whats going on and follow the story. I had to turn the comic this way and that to try to get a better view of it. The picture included here isn’t darkened in Photoshop for emphasis, this is how the comic actually shows. I don’t know if they were going for a stylistic choice in the coloring, but it screams “Mistake” to me, like someone spilled their cup of hot chocolate on the final storyboards at the last second before printing and it was too late to do anything about it.

Besides that, the comic does a good job at piquing my interest. I look forward to seeing what happens in the follow-up issues, which I do plan on picking up, especially if more promotional cards are included.

Stay tuned, the game’s afoot and I have my walking shoes on!

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  1. Emily 02/17/2012 at 6:09 am

    Definitely agree with the comment on the coloring. It was very dark, and I spent a lot of time angling the pages to try and actually see what was happening. It's something I hope gets corrected in subsequent issues, which I will most definitely be reading.

    Also, the card made me nostalgic for mine (which are unfortunately long gone).

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