For those who don’t know what Greenlight is, it’s a free to use aspect of Steam, where Steam users can vote on new indie games so they may be worthy of being added to the prestigious Steam store. This is a big deal because the only way a game could previously get published was through a publisher or out-of-pocket. Now with indie support systems like Kickstarter, Indiegogo and Greenlight, there are more options available.
The big problem with publishers is, that they have only one thing on their minds, MONEY! They will only invest into game genres like shooters, racing, adventure, RPGs, MMORPG, RTS and sports that have proven return profits. It’s just
good business sense. The sad thing about this is it has left game creators with a very limited gene pool of ides to work with, leaving us with the inbred love children of game designers who are running out of good game concepts. How many times can you make the same games before they start bleeding into each other? The next thing you know, there’s going to be a game called CALL OF DUTY WAR CRAFT or maybe a Madden’s Creed 15k!
For gamers like myself, these are the only game experiences that are available to us. For example, imagine if the only flavor of ice cream that was available was vanilla. How could you really know what you are missing out on? This is why indie games are so important. Without indie games we would not have gems like Minecraft and all of the games that were inspired by it,
like Ace of Spades and Starforge. Who knows how many more games and genres are out there? With Greenlight, Steam will be giving a chance to game designers that love games, allowing them to bring about a new generation of games that are supported by the fans that want to play them.






Sounds like common sense. Get people who love video games to assist in the actual making of video games for the next generation. Great article!
Well you have to find that balance between art and profit, it's how the game is played.