It’s been awhile since I wrote anything about a game, though I will admit that there are a few I played and others I narrowly dodged like the plague.   The dodgy ones are the ones I won’t tell you about.

There was one surprise for me though. One night while I was watching…something,  a commercial came on about a new game that looked like it rocked.  It was blasting hardcore music while guys were shooting left and right, and a guy that looked a little like Quan Chi with a Mad Max style of outfit kept showing up and showing off an evil grin.

So what was this game, I wondered, as the commercial took up nearly thirty seconds of my time, not even suggesting a hint of what it could be.

Then…it came…

Red Faction: Armageddon.

What?

Now, the creators of the Red Faction series had created another series that I am truly devoted to, the Saints Row Series.  During the wait time when I suddenly found myself drooling over Saints Row 2 for the umpteenth time, I figured I‘d check out other Volitiongames.  The biggest game from them?  Red Faction.  So I rented RF: Guerrilla to try it out and it felt a little like Saints Row in space, yet it had a few things that I couldn’t really get into.  The cars were great but I had to climb terrain that apparently was too steep for my heaps called vehicles to go up. The color scheme made everything hard to see. Plus I quit after the eighth time I stupidly had a building land on my head when I walked under it.  Still, it was a good enough game to where I gave it merit and made me love Volition all the more, yet it wasn’t for me.

Seeing this Red Faction Armageddon commercial and bumping into it a few times during its release date, I figured I’d try it, y’know, just because.  I was really surprised by how interesting this game was.

Okay, before you continue to read, let me warn you that I will be spoiling a little bit of the game’s beginning, so be warned.  I will not be spoiling the end though, just a few things on why they call it Armageddon.

You play as Darius Mason, an equally clean-shaven grandson of Alec (the guy you play in Guerilla).  You are sent on a mission to defend the Terraformer, the device that made Mars’ surface inhabitable, against a group of terrorists led by the Quan Chi guy named Adam Hale.  He tricks you with a very old comical trick and destroys the Terraformer. You find out that people survived the sudden climate change by digging underground. Ten years later, Darius is still roughing it out with his people, trying to survive and glad that Adam Hale is dead.

No surprise, you find that Adam is alive and had tricked you again; getting you to open a vessel and releasing an unspeakable alien horror that threatens to destroy the rest of humanity on Mars.

Huh?  Aliens on Mars?  Who would have thought.

You set out at first to defend the colony against the alien Horde while once more fighting the terrorists that Hale sends at you.  You can already tell that throughout the game you will quickly learn one thing:  Adam Hale is a Dick, especially with all he’s done to you from the get go.

You have an array of weapons, and surprisingly, a good number to choose from the beginning.  Within the first three missions you should have at least 10 weapons to choose from  (which sucks a bit because you really only have four open weapon slots) as well as your great Hammer that you can destroy anything with.  Each weapon has its own specialty, and you can find entertainment with each of them (though I will tell you that I could not figure out the damned magnet gun for the life of me).  You can also upgrade various abilities by collecting salvage, which is laying everywhere after you demolish buildings.  You can also fix things as well  by just holding a button; so you can destroy everything to collect salvage, then magically return it all back to it’s former glory (and no, you can’t destroy and keep collecting infinite salvage from it, sadly. I tried).

There are only a few things that I have issues with in the game, though nothing that some of you pros can’t handle.  For once thing, when you play on the normal difficulty setting, some of the areas can be a little foreboding. I died several times during one level because I was apparently too slow to kill twenty mid-sized warriors and the spawning pods that they are created from.  Too many times I found myself walking into a little crook and cranny to suck my thumb until my health is restored, and even then there’s a 20% chance that the mid-sized warriors will snipe you, or destroy the terrain above you, thus killing you.  I know, there are times when you just want to be surrounded by baddies and show how studly you are by smearing them across the walls. Then there are times where you scream at the screen for how stupid the situation is, especially when you can’t backtrack and fire at the enemy so they don’t get behind you!  Yeah, as you can tell, this happened to me a few times. It doesn’t help when the AI is smart enough to try to get behind you with four guys, so you’re taking fire from every location!

Besides that, the game itself was interesting, although  you should be warned that you probably won’t see the world itself and be stuck in small caverns throughout most of the game.  I’m kind of glad the walls aren’t destructible, since I might have had the entire cavern fall on me when I stupidly hit it with the hammer or force-attacked it.  I will recommend it to Red-Faction Fans as well as any that aren’t interested in the Faction series, mostly because it’s different from the rest of the series, as you won’t be fighting ENF anymore, (that or I didn’t get far enough).   Considering the situation though, it will be mostly Darius Mason as Thor, with his mighty hammer of Mjölnir, versus Adam Hale as Loki and his terrorist group.  If you think of them as this, well, you might enjoy it.  Plus I can tell what’s happening, compared to Lost Planet 2 when I couldn’t tell the difference from vegetation and the alien eating at my eyeballs.