I woke up this morning to an unexpected surprise from Ubisoft, the announcement trailer for Assassin’s Creed III. Now I had intended to do a small piece a few days ago on the leaked image of the new assassin on the cover art for the new game, but it’s been a torrent of information on the new game over the past few days. Between trailers, screenshots, launch dates and leaked gameplay info from the the guys over at the NeoGaf forums who posted the contents of next Game Informer online, it’s pretty clear that Ubisoft didn’t want it’s AC fan base to go without.
From what I’ve read and watched it would seem that the game takes place during 1753 and 1783, Ezio’s successor is a man named Connor, whose father was English and his mother was Native American, and will focus heavily on “hit and run” tactics with the games new engine. I could detail and post on every new thing that has been announced, but that would take quite a while. So to save time and my sanity I’ll just take some of the critical info from the leaked GI information and post it for you guys.
-Connor is in the heart of major battles, some of which can contain 1,000′s of soldiers at once
-The map of the Frontier is 1.5 times bigger than the entire map of Brotherhood.
-The Frontier is not empty like in Assassin’s Creed 1, but features a third of the game’s missions and gameplay content.
-The Frontier also includes colonial settlements like Lexington and Concord and Connor’s Mohawk village.
-The world changes as time passes, so a field where a battle happened in one year may just be a series of empty encampments a few months later.
-The entire world will change with seasons, so the cities and the wilderness will all exist in both Summer and Winter settings.
-In the winter, soldiers will move slowly and stumble about in the snow, and lakes and rivers will freeze over allowing you new terrain to work with. This gives Connor an extra advantage since he can still use the trees and wilderness pretty effectively during this time of year.
-There are around 2.5 hours of character scenes in the game that are fully acted and recorded. They mean this in Naughty Dog style where they have the actors being mocaped while performing on a set that resembles the scene in the game.
-They’re aiming for accuracy by having historical dialog consultants and actual Native American actors.
-This game has the longest development cycle since AC1, and has twice the production capacity (in terms of work hours) and budget of Revelations.
-They want the game to feel like AC3.5, and the game will have its first version complete in just a few more weeks, at which point they’re going to spend the rest of their time refining it.
Like I said, that really is just the tip of the iceberg when it comes to information. So I’d recommend hitting up the NeoGaf link, read up and hopefully get as excited as I am for ACIII when it hits October 30′th for the PC, 360, PS3. The Wii U version has been confirmed, but since no one knows the release date yet Ubisoft hasn’t committed to the release date being the same.